Konsole
Five views over what your integration actually did.
Konsole is the part of the Dashboard that answers "what happened?". Every API call, every event, every webhook attempt and every routing decision is recorded, and Konsole is where you read them back.
It is not a console you type into. There is no request builder and no playground: you call the API from your code or from the CLI, and Konsole shows you what that call did.
The five views
Start from the symptom
| Symptom | Go to | Look for |
|---|---|---|
| A call returned an error you do not understand | API logs | The request, the response body, the error message |
| A payment stayed pending | Events | Whether payment.processing and payment.failed exist |
| Your handler never ran | Webhooks, Deliveries | The status code your endpoint returned, or the absence of a row |
| A payment succeeded on the wrong rail | Routing | The candidate list and why the first one was skipped |
| Something is slow and you do not know what | Overview | The anomaly cards, then the logs behind them |
Sandbox and live are two separate sets
Konsole shows one environment at a time, following the Dashboard switch. A sandbox payment never appears in live logs, and the two have separate databases, so there is nothing to filter and nothing to mix up.
Routing exists only in live
The Routing view is gated to live mode. Sandbox payments do not go through provider selection, so there is no decision to record.
Who can open it
Konsole requires the view_webhooks permission, and the actions inside it, creating an endpoint,
revealing a secret, replaying a delivery, require manage_webhooks. A teammate with neither sees
no Konsole at all.
What it costs
Two things inside Konsole are metered by your plan rather than being unlimited.
| Action | Counter |
|---|---|
| Exporting logs or events to CSV or JSON | max_exports, monthly |
| Replaying a webhook delivery by hand | max_webhooks, monthly |
Both are counted per month and per team. The replay counter is the one people misread: it is not the number of endpoints you may create, it is the number of manual replays you may run. See Limits for the figure on each plan.