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Konsole

Five views over what your integration actually did.

Konsole is the part of the Dashboard that answers "what happened?". Every API call, every event, every webhook attempt and every routing decision is recorded, and Konsole is where you read them back.

It is not a console you type into. There is no request builder and no playground: you call the API from your code or from the CLI, and Konsole shows you what that call did.

The five views

ViewAnswers
OverviewIs anything wrong right now?
API logsWhat exactly did I send, and what came back?
EventsDid the platform record what I expected?
WebhooksDid my endpoint receive it, and did it answer?
RoutingWhich provider took this payment, and why?

Start from the symptom

SymptomGo toLook for
A call returned an error you do not understandAPI logsThe request, the response body, the error message
A payment stayed pendingEventsWhether payment.processing and payment.failed exist
Your handler never ranWebhooks, DeliveriesThe status code your endpoint returned, or the absence of a row
A payment succeeded on the wrong railRoutingThe candidate list and why the first one was skipped
Something is slow and you do not know whatOverviewThe anomaly cards, then the logs behind them

Sandbox and live are two separate sets

Konsole shows one environment at a time, following the Dashboard switch. A sandbox payment never appears in live logs, and the two have separate databases, so there is nothing to filter and nothing to mix up.

Who can open it

Konsole requires the view_webhooks permission, and the actions inside it, creating an endpoint, revealing a secret, replaying a delivery, require manage_webhooks. A teammate with neither sees no Konsole at all.

What it costs

Two things inside Konsole are metered by your plan rather than being unlimited.

ActionCounter
Exporting logs or events to CSV or JSONmax_exports, monthly
Replaying a webhook delivery by handmax_webhooks, monthly

Both are counted per month and per team. The replay counter is the one people misread: it is not the number of endpoints you may create, it is the number of manual replays you may run. See Limits for the figure on each plan.

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